- 6 POKER LINE.
- Bet from 10-100 points.
- Press "START" to start the game.
- Press "Keep" card 1~Kepp card 5" to keep the pattern you want. To cancel, press the button again.
- Press "START" again to re-turn the cards. When winning, the words on the top flashes and changes color; the credit is displayed on the left-bottom of the screen.
- The player can choose to play the double game or to save the credits or to buy the 6th card.
- Certain credits are deducted from the last bonus to buy a 6th card, and a new game starts.
- The player can choose any five of the 6 cards to make the best scheme.
- The "joker" can be any pattern.
- The scheme of highest credits is the winning item.
- When wins, the player can choose to play double game or save the credits.
- If the bonus credits are not enough to buy the 6th card, the player can choose to move the saved credits to the bonus to buy the extra card.
- Double game: In the double game, the left first card is the banker.
- The player can choose one from the other 4 cards to bet.
- If the card is bigger than the banker's, the bonus credits are doubled, if smaller, the player loses and the bonus credits are zeroed.



